Virtual Technology Review in Tourism and Hospitality

Virtual technology is the process of creating a digital replica of a physical object or event, such as a trade show or online game. The term"virtual" is used in order to distinguish the replica from the original, even though it is no less real. Virtual machines (VMs) are emulators based on software which simulate physical https://www.iptech.one/sega-genesis-mini-hack hardware such as a computer or server. These devices do not require to physically be removed from a data center, and can be accessed at the same time as physical devices in other locations.

The emergence of VR has opened new avenues for tourism development, and also opened an era of research and development on the experience economy. However, VR research has not been fully integrated into the more general literature on tourism. This article will attempt to fill this gap by examining the literature on VR/AR/MR to aid in tourism and hospitality.

Using the SCOPUS database, 80 empirical studies have been selected and their characteristics as well as trends were studied. Since 2018, the number of VR/AR/MR papers in higher education have grown rapidly. This is mainly because of the affordability of the devices. It is also clear that the application for VR/AR/MR is specifically targeted at undergraduates with engineering, science, and medicine-related majors being the main research objects. Research in humanities and social science subjects, such as history and art, is still rare.

VR/AR/MR could help students improve their in their skills, knowledge and confidence. Furthermore, it can be used to foster empathy for patients and improve medical education. For instance immersive VR can help medical students develop empathy for elderly patients with aging-related diseases and allow them to practice assessing patients suffering from dyspnea.